rb.AddForce method;


  • add force function wants to know about how much force it should add in the different directions
  • this is placed under void start
  • 0 on the x, 200 on the y axis, and 500 on the z axis
  • but, to 'void update' function is 1s per frame
  • that means every time your computer draws a new image multiple time per second this function will run

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